The second dungeon is here!
Skull Princess: Before the Red Moon » Devlog
After a long month of wrapping my head around everything I needed to do, the second dungeon is finally done alongside a lot of important changes I would not be able to do without the help of everyone who sent me feedback. Thank you everyone who took a bit of their time to give me those valuable information!
Well, without further ado, here is the full change log:
- Added a new dungeon with 4 floors and water currents!
- Added a couple new enemies and skills alongside with their new gems
- Added fast foward on the Z key (D on the keyboard)
- Added text skip by TDS using the cancel button (X on the keyboard)
- Added a new results screen by Yanfly (can be turned off)
- Added a silent pop-up to quickly inform when the player is facing an exit, stairs and etc...
- Added the Rage Incense to the starting shop
- Added animation for light skills
- Added proper icons to all the stats buffs
- The shop and the shopkeeper's dialogue now changes properly after you beat Princess Pygmy
- The damage taken from status ailments while moving (like Burn or Bleed) now updates properly on the hud
- Every church service's now properly updates the hud
- You can now exit from the Resurrection menu
- You can no longer open the glitchy map while on the overworld
- The arrows on extended choice menus are bigger and uses a more noticeable color
- You can no longer see the question mark in the catacombs 1BF before defeating the boss
- The Link Crystals now teleports you exactly to the tile with the crystals instead of one tile ahead of it
- The teleport crystals' tile detection was completely reworked to be less buggy overall
- Bleeding now affect the characters's MPs on top of the HP
- Poison also affect the characters's TP on top of the HP
- Status ailments that wears off by passing a certain amount of turns on battle, but don't vanish after the battle can now wear off by doing a certaing amount of steps in the dungeons and overworld
- The status ailment tutorial item has more accurate explanations, alongside with info on the new status: Decay
- Talk no longer has the chance to induce Laugther
- Tsuchinoko now have a proper Gem drop
- One-of-a-kind items now come with a black icon making more clear they are special
- The game now comes with an art folder with a full version of the arts I made for the game's page
And... that's it! I hope all the new content ends up contributing to a fun experience while still maintaining the style of the classics.
By the way, new gifs:
Files
Skull Princess 0.4.zip 60 MB
Apr 18, 2023
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Skull Princess: Before the Red Moon
A RPG Maker 2.5D Dungeon Crawler
Status | Released |
Author | NanaelJustice |
Genre | Role Playing |
Tags | 2D, Anime, Dungeon Crawler, Exploration, First-Person, Indie, Pixel Art, Post-apocalyptic, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Flavor, flavor, and even more flavor!64 days ago
- First real update after the game's completion!Jul 09, 2024
- Quick fixesFeb 27, 2024
- We did it!Feb 25, 2024
- Finally, the third dungeon!Aug 12, 2023
- Bestiary, battle animations and more!Jun 21, 2023
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