We did it!
Skull Princess: Before the Red Moon » Devlog
The main game is now complete, you can reach the true credits in both the good and the bad ending!
Changelogs:
- 2 new dungeons with 3 new bosses since last playable version
- Added a bunch of new items, gems and enemies
- The Diary should work properly before you defeat Pygmy now
- A lot of the old text is changed to make some lines more natural to read and to fix some spelling mistakes
- Chaos no longer uses the fire animation
- Underdog status now makes the enemy's stat 150% of the original value instead of giving a full double value
- Barrier status changed and now greatly buffs defense while giving immunity to Physical attribute instead of being a reflect to both physical and spells attacks
- Reflect status now reflects spell damage
- Counter status removed
- Added the missing exclamation mark on use text for Electric Discharge and Anger Axe
- Fixed Anger Axe using magic instead of physical stats
- Fixed Flatbow's lacking of Bow skills
- Fixed Death Fire requiring Physical Shells despite saying it required Fire Shells
- Fixed Inferno Shot to properly ask for Fire Shells instead of Physical Shells
- Inferno Shot no longer has the wrong text on use
- Flatbow's ATK changed from 26 to 30
- Crossbow's ATK changed from 47 to 52
- Iron Dagger AGI changed from 1 to 10
- Anelace AGI changed from 1 to 15
- Kris AGI changed from 3 to 15
- Facón AGI changed from 10 to 20
- Divine Blessing now heals all allies instead of just 1 target, but the HP healed changed from 100 to 80 and the MP cost changed from 5 to 7
- Anger Axe base power changed from 12 to 15
- Dark Aura's description now shows the right power (25 instead of 20)
- Revival Spore's description now tells you the right effect
- Book of Life now brings an ally back with 50% HP instead of a flat 1 HP
- Added the new items to the Shop as you progress the game
- Added a new attribute bomb item shop to the Ancient Catacombs
- Items now have a unique animation for using them in battle
- Skill Charms can no longer be used during battle
- Magic Paper no longer uses the world "scanned" when you learn about an enemy
- Ghosts no longer appears on Ancient Catacombs 1F
- Changed the Ancient Catacombs door layout for 1BF and 2BF, mainly focusing on making one-way doors less punishing and completely removing the main offender
- Added more item crates to the old dungeons
- Every regular enemy now gives you 50% more shinies than before
- NPCs you talked before now appears on the map as a question mark icon
Files
Skull Princess 1.0.zip 267 MB
Feb 25, 2024
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Skull Princess: Before the Red Moon
A RPG Maker 2.5D Dungeon Crawler
Status | Released |
Author | NanaelJustice |
Genre | Role Playing |
Tags | 2D, Anime, Dungeon Crawler, Exploration, First-Person, Indie, Pixel Art, Post-apocalyptic, RPG Maker, Turn-Based Combat |
Languages | English |
More posts
- Flavor, flavor, and even more flavor!64 days ago
- First real update after the game's completion!Jul 09, 2024
- Quick fixesFeb 27, 2024
- Finally, the third dungeon!Aug 12, 2023
- Bestiary, battle animations and more!Jun 21, 2023
- The second dungeon is here!Apr 18, 2023
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